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Showing 57 of 57

Unreal: Add milestones as a marked frame in the sequencer animation.

To have a reference of the animation with the synchro schedule, in a simple way. Because it is easy to reference marked frames some blueprints.
about 2 years ago in Game Engines 0 Future consideration

Itwin Exporter for Datasmith

The exporter is not taking the timeline sequence from Navisworks 2024. I want the sequence for Construction Animation in order to input into Unreal Engine.
about 1 year ago in Game Engines 0 Will not implement

We hope that Bentley can support RPC content in iTwin.

No description provided
over 1 year ago in iModel Management 1 Will not implement

Reality Data Analysis Service

Reality Data Analysis Service leverages AI/ML to automatically analyze reality data. Working on images, videos, maps, laser scans and 3D meshes, it extracts automatically elements of interest to serve transverse activities such as asset inventory,...
almost 3 years ago in iTwin Platform Expansion 1 Already exists

cubic mapping pattern

we expect to have a issue resolution to support cubic mapping pattern,for the reason that this kind of mapping is very common and indispensable for the users.
over 3 years ago in Visualization 0 Future consideration

Being able to do clash detection like in OpenBuildings Designer.

To make it easier for those who don't want to do programming.
over 2 years ago in Clash Detection 1 Will not implement

Customize page size for query

We sometimes use imodelconsole to figure how long a query would take to execute. Having a customize option for page size would help us do that quickly. Sometimes while developing a new query, we try out different variants and compare.
over 3 years ago in iModel Management 0 Future consideration